AI Insights · Timothy · July 2021
Top 5 Chibi Games on Android in Italy Q2 2021
In Q2 2021, the top Chibi games on Android in Italy showed varied performance with notable trends in downloads, revenue, and active users. Detailed insights are available on Sensor Tower.
In Q2 2021, the top Chibi games on the Android platform in Italy exhibited diverse performance metrics. Here’s a closer look at how these games fared in terms of weekly downloads, revenue, and active users.
Pou from Zakeh had an interesting quarter. Weekly downloads for the game saw fluctuations, starting with around 10.4K in the last week of March and peaking at 13.3K in mid-May before stabilizing around 10.5K by the end of June. Revenue trends were positive, showing consistent growth from $81 in early April to approximately $211 by the end of June. Active users followed a similar upward trajectory, peaking at 356.3K in late May before settling at 339.1K by the end of the quarter.
Fluvsies - A Fluff to Luv by TutoTOONS saw a steady decline in weekly downloads, starting from 7K at the end of March and dropping to around 4.2K by the end of June. Active users mirrored this trend, decreasing from 52.1K to 35.7K over the same period. Despite the decline, the game maintained a consistent user base throughout the quarter.
Fluffy Fall from Kilosaurus experienced a downturn in performance. Weekly downloads dropped significantly from 5.3K at the end of March to below 1K by the end of June. Revenue remained relatively stable but low, hovering around $30-$40 weekly. Active users also saw a decline, starting from 19.7K at the end of March and falling to about 10.3K by the end of June.
Om Nom: Run by ZeptoLab showed mixed performance. Downloads started at 1.8K in late March, peaked at 3.2K in late April, and then settled around 1.2K by the end of June. Revenue remained modest, fluctuating between $31 and $97 weekly. Active users had minor variations, starting at 6.4K and ending at 4.2K by the end of the quarter.
Finally, Moy 7 - Virtual Pet Game from Frojo Apps maintained a stable performance. Weekly downloads hovered around 1.5K throughout the quarter, with a slight increase to 1.7K by the end of June. Active users remained steady, starting at 5K in late March and stabilizing around 4.4K by the end of June.
These insights come from Sensor Tower, where more detailed analytics can be accessed for further evaluation of these applications' performance.